There is no doubt about it, the bad guy is always the coolest character in any story. A good villain electrifies any story and breathes it life.
Darth Vader gave all the spice to Star Wars. Without the Joker, the Batman franchise would be equivalent to a fistful of valium. And heaven forbid, try think of Starcraft without the Zerg.
So here I introduce the villains that I feel have made the world of Magic: the Gathering a more interesting place. Who they are- both as characters and in-game icons- and how they bought something special to the game by harrowing players, destroying worlds, and ruining lives.
I’ve been playing Magic for a long time. I started when I was ten. That means seventeen years. Magic was around long before my first date, my first job and even my first detention. I mean damn, I’ve been playing Magic for almost two-thirds of my life.
And there are some moments that really stick out.
There was the time my Verdeloth and his twenty-point kicker flew right into a Gather Specimens. And the game where Cruel Ultimatum got cast seven times in one turn. And that awkward moment when a Time Stretch got Wild Ricocheted. Those were games.
But for as much fun as they were, they still aren’t what I remember most.
Below is my account of the most outrageous games and ludicrous kills I have ever witnessed, from close to twenty years of playing Magic. Strap yourself in.
This feature comic contains mild sexual references. If you can’t handle that, go ask your mommy to go buy you an Intro Pack.
So 2011 has come and gone. Actually it went away about a month ago, but hey- being behind with the times is cool. It’s called ‘retro’.
And a lot of things happened in 2011. Japan got flattened by a tsunami, bananas rose to $15/kg, and I drove right into the back of a parked car (rushing to the New Phyrexia prerelease of all things).
And of course Wizards of the Coast pooped out more than a 20/20 Mycoloth.